Change Players Health On Touch Roblox. Traps with if/then Statements With if/then statements you can make a trap that changes a player’s health rather than just destroying everything it touches Roblox avatars contain an object called a humanoid that lets players move around and also controls player health An if/then statement can be used to check if whatever is touching the trap has a humanoid part.
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the function 'GetPlayerFromCharacter' from there function and then change mParentFindFirstChildOfClass("Humanoid") if p pFindFirstChild("Torso") then pTorsoCFrame = CFramenew(089) Change ~= nil and You can use the Player's team onTouched(m) p = to.
… Event Scripting from Touched Get Player How To
How to Get Player Through Touched Event The Tutorial When a Touched event fires check if the touched object’s parent is a model and that it has a humanoid Then you should use PlayersGetPlayerFromCharacter () inserting the character model into the argument in order to obtain player If it’s an NPC it usually returns nil.
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