Roblox Wiki Mouse Buxgg Browser. A Mouse class object is an object that grants access to a player’s mouse and keyboard This object is only active when a Tool or HopperBin is selected and will disconnect all connections to itself when or if a Player deselects their Tool or HopperBin that was using the object While active scripts can detect keys pressed mouse button selection and the mouse‘s current target and.
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Mouse has been superseded by UserInputService and ContextActionService which cover a broader scope are more feature rich and support crossplatform patterns better It remains supported because of its widespread use but you should strongly consider using these alternatives The Mouse object houses various API for pointers primarily for.
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3D objects in currently hitting a the mouse is CFrame Hit [ReadOnly] Category Data Serialization [NotReplicated] The CoordinateFrame can save only the Workspace this the Workspace If Mouse ray is property is nil not over any of where the 3D object in.
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